Superbetter

Battle bad guys and activate power-ups in the quest towards getting over illness or injury

SuperBetter is Jane McGonigal's game that helps you achieve your health goals — or recover from an illness or injury — by increasing your personal resilience. Resilience means staying curious, optimistic and motivated even in the face of the toughest challenges.

After working on implementing the front end (html/css) of Superbetter Version 1 (which was designed by Ryan Larson and Natron Baxter), I got involved in designing Version 2, where I worked on making history and tracking your progress in a gameful way more delightful.

What I did

  • Concept design
  • Game design
  • Interface design
  • HTML/css integration
  • iOS design
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People with both deep technical skill and formidable artistic chops are rare - and I've never found that talent wrapped in such an energetic, positive, problem-solving personality.
Chelsea Howe, Game Designer for SuperBetter